Higher level activities give substantially more money and fans (for example, level 1 promotion gains 7 fans, while a level 3 promotion gains 140 fans), so there are big benefits to upgrading these since they'll provide a boost to all future daily activities going forward.Īlso, if you borrow money from Fujimoto, he'll give you tasks to perform before he'll lend you more money. If you hover your mouse over the buttons for these activities, you'll see the requirements for unlocking subsequent levels, (). "Performance" and "promotion" allow you to gain money and fans, respectively, and the amount of money or fans you gain is based on the current level of that activity. In the meantime, if you're looking for a list of goals or objectives to work toward, I'd recommend working on leveling up your daily activities. Is that right? If that's the case, it's helpful for us to know that, and we might add some dialog options for Fujimoto (who serves as a sort of "adviser" to the player) where you can talk to him at any point to ask questions like "What should I be working on right now?" or "How can I get more money/fans/business proposals?" Is that the kind of thing that would help you feel less "stuck," or were you thinking of something else? With next month's update we're going to be reworking the relationship system by splitting it from a single "relationship" meter into multiple meters to separate out "affection" (how much an idol personally like you) and "influence" (how much an idol respects you or is indebted to you professionally).Ī lot of the "tutorialization" we've done so far is in the direction of providing instructions to the player on how to do certain things after they've decided they want to do them, but it sounds like your issue as a new player is being unsure of what you want to do. You have the option to try and take relationships in a romantic direction (in the current version of the game, you can test the waters by attempting to flirt with idols while socializing), romantic relationships will be more extensive and detailed with future updates including CGs in various locations with varying degrees of physical intimacy. (For example, some idols won't tell you that they are getting bullied unless you have a good relationship with them, and if you have a good relationship with an idol you can ask her for gossip about what's going on in the group.) Sometimes idols will ask you for favors (for example, wanting to center at a concert) and if you are able to fulfill their request it also builds up the relationship. The current version has a "dating" mechanic where you can socialize with individual idols to build your relationship with them, which has some gameplay effects.
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